Nipun Garg

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GSOC: Concluding Remarks

August 26, 2019 - 2 min read

The final evaluation round for GSoC 2019 has ended, and I would like to this moment to summarize the work that I have done for the past 3 months. In case you just want to look at the code, here is the PR link.

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GSOC Update: Week 12

August 17, 2019 - 1 min read

This is the last week of the GSoC program, and the PPC rendering problem has been fixed. I have created a PR for the HDB engine, and I’ll spend this week preparing Work Product Submission and fixing existing bugs.

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GSOC Update: Week 11

August 10, 2019 - 1 min read

I have only a few weeks left until I have to make my Work Product Submission, and most of the larger problems have been dealt with. I have added support for the PPC version of HDB, so that should be playable.

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GSOC Update: Week 10

August 2, 2019 - 2 min read

My university has finally openned for a new term, so it has been a hective schedule. Nevertheless, I have managed to get in a decent amount of work this week.

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GSOC Update: Week 9

July 27, 2019 - 2 min read

This is quite soon after the last update, but I feel this is an appropriate moment for an update. I have added the various Sound functions, including Voice, Music and Sound Effects.

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GSOC Update: Week 8

July 24, 2019 - 2 min read

I spent most of this week resolving memory bugs and playtesting the game levels.

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